package com.hitemole.interfaces;

import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.math.Vector2;

public interface IObject {
	public  String getName();
	public void setImage(TextureRegion image);
	public TextureRegion getImage();
	public void setPosition(Vector2 position);
	public Vector2 getPosition();
}
